The Lighthouse Keepers Tools


Description:  The Lighthouse Keeper's Tools.
Nurbs: top of large pitcher, much of center oilcan, wires on lantern, map, logbook, handles on pitchers. CP2: heightfield generator for back wall. Lighting: array of infinite lights for 'sun', 1 red fill, 1 neutral fill, 2 negative fills. Paint/Copy tool used for beaded chain on oilcan. Most of these items modeled from photos taken at Seul Choix Lighthouse.





The Lighthouse Keepers Tools


Description: An oil filler used in the US Lighthouse Service for filling lamps or other containers. 
NURBS, lathing, Copy/paint Tool, lofting, and straight polygon editing were all methods used in it's construction. The classic oilcan on the right was modeled from one that belonged to my grandpa; it's probably older than I am! The object was scanned and the texture extracted. a NURBS curve was drawn and then lathed. Text for the 'Made In USA' and brand name  were swept, filleted and chamfered, and then bent using the new bend tool- a much quicker way than the old manual method. Walls produced with 'displacedatplace' heightfield generator from CP2. The glass bottle was swept, then portions of it separated and SDS used to round them out. It is a replica of an actual bottle I unearthed while digging one day on a jobsite. Texture is a scan of the bottle and glass relectance- simple but effective. The scene uses the new mapped reflectance shaders.  All textures are 'home-grown', either from a digital camera or scanning; SL2 and native tS shaders are also in the mix. Lighting consists of an area key light and an infinite fill. Scene enclosed in a sphere painted with a picture of my back yard to provide reflections.  191904 faces, 9068 kb scene file size. Render time, approx.~1.25 hour. Both these images placed Honorable Mentions in the December 2002 Caligari Contest.


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